remove unused count variables
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14b6375dce
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@ -17,7 +17,7 @@ type EngineGroup struct {
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policy GroupPolicy
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}
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func NewGroup(args1 interface{}, args2 interface{}, policies ...GroupPolicy) (*EngineGroup, error) {
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func NewEngineGroup(args1 interface{}, args2 interface{}, policies ...GroupPolicy) (*EngineGroup, error) {
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var eg EngineGroup
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if len(policies) > 0 {
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eg.policy = policies[0]
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@ -68,16 +68,17 @@ func NewRoundRobinPolicy() *RoundRobinPolicy {
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}
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func (policy *RoundRobinPolicy) Slave(g *EngineGroup) *Engine {
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var slaves = g.Slaves()
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var pos int
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policy.lock.Lock()
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policy.pos++
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if policy.pos >= len(g.Slaves()) {
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if policy.pos >= len(slaves) {
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policy.pos = 0
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}
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pos = policy.pos
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policy.lock.Unlock()
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return g.Slaves()[pos]
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return slaves[pos]
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}
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type WeightRoundRobinPolicy struct {
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