xorm/engine_group.go

185 lines
4.1 KiB
Go

// Copyright 2017 The Xorm Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package xorm
import (
"strings"
"time"
"github.com/go-xorm/core"
)
type EngineGroup struct {
*Engine
slaves []*Engine
policy GroupPolicy
}
func NewGroup(args1 interface{}, args2 interface{}, policies ...GroupPolicy) (*EngineGroup, error) {
var eg EngineGroup
if len(policies) > 0 {
eg.policy = policies[0]
} else {
eg.policy = NewRandomPolicy()
}
driverName, ok1 := args1.(string)
dataSourceNames, ok2 := args2.(string)
if ok1 && ok2 {
conns := strings.Split(dataSourceNames, ";")
engines := make([]*Engine, len(conns))
for i, conn := range conns {
engine, err := NewEngine(driverName, conn)
if err != nil {
return nil, err
}
engine.engineGroup = &eg
engines[i] = engine
}
eg.Engine = engines[0]
eg.slaves = engines[1:]
return &eg, nil
}
master, ok3 := args1.(*Engine)
slaves, ok4 := args2.([]*Engine)
if ok3 && ok4 {
master.engineGroup = &eg
for i := 0; i < len(slaves); i++ {
slaves[i].engineGroup = &eg
}
return &eg, nil
}
return nil, ErrParamsType
}
func (eg *EngineGroup) SetPolicy(policy GroupPolicy) *EngineGroup {
eg.policy = policy
return eg
}
func (eg *EngineGroup) Master() *Engine {
return eg.Engine
}
// Slave returns one of the physical databases which is a slave
func (eg *EngineGroup) Slave() *Engine {
switch len(eg.slaves) {
case 0:
return eg.Engine
case 1:
return eg.slaves[0]
}
if eg.s_count == 1 {
return eg.slaves[0]
}
return eg.policy.Slave(eg)
}
func (eg *EngineGroup) Slaves() []*Engine {
return eg.slaves
}
func (eg *EngineGroup) GetSlave(i int) *Engine {
return eg.slaves[i]
}
// ShowSQL show SQL statement or not on logger if log level is great than INFO
func (eg *EngineGroup) ShowSQL(show ...bool) {
eg.Engine.ShowSQL(show...)
for i, _ := range eg.slaves {
eg.slaves[i].ShowSQL(show...)
}
}
// ShowExecTime show SQL statement and execute time or not on logger if log level is great than INFO
func (eg *EngineGroup) ShowExecTime(show ...bool) {
eg.Engine.ShowExecTime(show...)
for i, _ := range eg.slaves {
eg.slaves[i].ShowExecTime(show...)
}
}
// SetMapper set the name mapping rules
func (eg *EngineGroup) SetMapper(mapper core.IMapper) {
eg.Engine.SetTableMapper(mapper)
eg.Engine.SetColumnMapper(mapper)
for i, _ := range eg.slaves {
eg.slaves[i].SetTableMapper(mapper)
eg.slaves[i].SetColumnMapper(mapper)
}
}
// SetTableMapper set the table name mapping rule
func (eg *EngineGroup) SetTableMapper(mapper core.IMapper) {
eg.Engine.TableMapper = mapper
for i, _ := range eg.slaves {
eg.slaves[i].TableMapper = mapper
}
}
// SetColumnMapper set the column name mapping rule
func (eg *EngineGroup) SetColumnMapper(mapper core.IMapper) {
eg.Engine.ColumnMapper = mapper
for i, _ := range eg.slaves {
eg.slaves[i].ColumnMapper = mapper
}
}
// SetMaxOpenConns is only available for go 1.2+
func (eg *EngineGroup) SetMaxOpenConns(conns int) {
eg.Engine.db.SetMaxOpenConns(conns)
for i, _ := range eg.slaves {
eg.slaves[i].db.SetMaxOpenConns(conns)
}
}
// SetMaxIdleConns set the max idle connections on pool, default is 2
func (eg *EngineGroup) SetMaxIdleConns(conns int) {
eg.Engine.db.SetMaxIdleConns(conns)
for i, _ := range eg.slaves {
eg.slaves[i].db.SetMaxIdleConns(conns)
}
}
// Close the engine
func (eg *EngineGroup) Close() error {
err := eg.Engine.db.Close()
if err != nil {
return err
}
for i, _ := range eg.slaves {
err := eg.slaves[i].db.Close()
if err != nil {
return err
}
}
return nil
}
// Ping tests if database is alive
func (eg *EngineGroup) Ping() error {
if err := eg.Engine.Ping(); err != nil {
return err
}
for _, slave := range eg.slaves {
if err := slave.Ping(); err != nil {
return err
}
}
return nil
}
// SetConnMaxLifetime sets the maximum amount of time a connection may be reused.
func (eg *EngineGroup) SetConnMaxLifetime(d time.Duration) {
eg.Engine.db.SetConnMaxLifetime(d)
for i, _ := range eg.slaves {
eg.slaves[i].db.SetConnMaxLifetime(d)
}
}